userDataDir

open fun userDataDir(userDataDir: Path): EngineOptions.Builder

Sets the absolute path to the directory where the user data is stored.

If the directory with the given path does not exist, then the library will create this directory.

Types of stored data are cache, cookies, history, GPU cache, local storage, visited links, web data, spell checking dictionary files, etc.

Important: the user data directory cannot be used at the same time by multiple Engine instances running in a single or different applications.